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    - Name: <Name>k__BackingField
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    - Name: 
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    - Name: <Name>k__BackingField
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      Data: 75|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
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    - Name: 
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    - Name: _fieldAttributes
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    - Name: 
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    - Name: 
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      Data: 77|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: 
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      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: bt_CoefSlide
    - Name: $v
      Entry: 7
      Data: 78|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: bt_CoefSlide
    - Name: <UserType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 79|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
    - Name: 
      Entry: 12
      Data: 3
    - Name: 
      Entry: 7
      Data: 80|UnityEngine.HeaderAttribute, UnityEngine.CoreModule
    - Name: header
      Entry: 1
      Data: 'Ball-Table Coefficients:'
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 81|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
    - Name: tooltip
      Entry: 1
      Data: "This is the friction of Slide, the time the ball transition from sliding
        to rolling, \n<b>[DEFAULT 0.2] [Research Valid Ranges are 0.15 - 0.4]</b>,
        <i>only numerical values in MU</i>"
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 82|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 13
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: bt_CoefRoll
    - Name: $v
      Entry: 7
      Data: 83|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: bt_CoefRoll
    - Name: <UserType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 84|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
    - Name: 
      Entry: 12
      Data: 2
    - Name: 
      Entry: 7
      Data: 85|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
    - Name: tooltip
      Entry: 1
      Data: "This is the friction of Roll, once the ball enters a pure roll state
        this friction is used to slow down the ball\n\n<b>[DEFAULT 0.008] [Research
        Valid Range 0.005 - 0.015]</b>, \n<i>only numerical values in MU</i>\n\n<i>[tip:
        this Generally decides how FAST or SLOW your cloth is, a value of 0.01 is
        MEDIUM/AVERAGE,</i> \n<i>but professional tables often feature a fast (i.e
        clean) cloth,</i> \n<i>or even specific cloths crafted for specific games,
        such case is the Simonis 860 HR crafted for 9 Ball,</i> \n<i>meanwhile Home
        and Pool Hall tables are often medium and durable, while bar tables would
        be the slowest due to their average poor treatment condition (depends on
        the owner of the bar and the rules they apply for when anybody uses the table)</i>"
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 86|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 13
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: bt_CoefSpin
    - Name: $v
      Entry: 7
      Data: 87|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: bt_CoefSpin
    - Name: <UserType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 88|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
    - Name: 
      Entry: 12
      Data: 2
    - Name: 
      Entry: 7
      Data: 89|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
    - Name: tooltip
      Entry: 1
      Data: "When the ball is spinning i.e has English effects applied, you can see
        this state as an intersection between sliding and rolling states, \n\nthis
        is the friction that governs how FAST or SLOW the sidespin applied will reach
        0. (Usually measured in Radians over Second Squared, see bellow!). \n\nhowever
        if you have an actual data for this value in MU you can plug it here and
        disable the bool bellow. \n\n<b>[DEFAULT: 0.022 - Joris van Balen / 0.044
        Marlow Data]</b>\n, <i>their data often returns a rate higher than spec,
        feel free to try!.</i> \n\n<i>insert only numerical values in MU.</i>"
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 90|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 13
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: bt_CoefSpinRate
    - Name: $v
      Entry: 7
      Data: 91|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: bt_CoefSpinRate
    - Name: <UserType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 92|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
    - Name: 
      Entry: 12
      Data: 3
    - Name: 
      Entry: 7
      Data: 93|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
    - Name: tooltip
      Entry: 1
      Data: "Valid only when using Spin is Decleration Rate = TRUE) - \n\nIf you
        dont have the friction value in MU but have it in (rad/sec\xB2), you can
        use this instead \n\nthe code will calculate the exact amount of friction
        in MU needed to achieve its deceleration rate for you no matter your ball
        Mass and Radius. \n\n<b>[DEFAULT 5.0122876] [Valid Range 5 - 15]</b>"
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 94|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 95|UnityEngine.RangeAttribute, UnityEngine.CoreModule
    - Name: min
      Entry: 4
      Data: 5
    - Name: max
      Entry: 4
      Data: 15
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 13
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: bt_ConstDecelRate
    - Name: $v
      Entry: 7
      Data: 96|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: bt_ConstDecelRate
    - Name: <UserType>k__BackingField
      Entry: 9
      Data: 42
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 42
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 97|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
    - Name: 
      Entry: 12
      Data: 2
    - Name: 
      Entry: 7
      Data: 98|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
    - Name: tooltip
      Entry: 1
      Data: "Overrides the Coefficient of Spin in MU above and uses Deceleration
        Rate in rad/sec\xB2 instead\n\n <b>[DEFAULT = TRUE]</b>"
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 99|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 13
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: bt_BounceFactor
    - Name: $v
      Entry: 7
      Data: 100|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: bt_BounceFactor
    - Name: <UserType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 101|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
        mscorlib
    - Name: 
      Entry: 12
      Data: 2
    - Name: 
      Entry: 7
      Data: 102|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
    - Name: tooltip
      Entry: 1
      Data: "Coefficient of restitution between ball and table/slate, \nthis is the
        bounce the ball has from the table\n\n<b>[DEFAULT = 0.5] [VALID RANGES 0.5
        - 0.7]</b>"
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 103|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: 
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      Data: 
    - Name: 
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      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: bt_PocketRestitutionFactor
    - Name: $v
      Entry: 7
      Data: 104|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: bt_PocketRestitutionFactor
    - Name: <UserType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 105|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
        mscorlib
    - Name: 
      Entry: 12
      Data: 1
    - Name: 
      Entry: 7
      Data: 106|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
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      Data: 
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      Data: 
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      Data: 
    - Name: 
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      Data: 
    - Name: 
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      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: bc_UseHan05
    - Name: $v
      Entry: 7
      Data: 107|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: bc_UseHan05
    - Name: <UserType>k__BackingField
      Entry: 9
      Data: 42
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 42
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 108|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
        mscorlib
    - Name: 
      Entry: 12
      Data: 3
    - Name: 
      Entry: 7
      Data: 109|UnityEngine.HeaderAttribute, UnityEngine.CoreModule
    - Name: header
      Entry: 1
      Data: 'Cushion Model:'
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 110|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
    - Name: tooltip
      Entry: 1
      Data: "This Replaces the current Default Model with a similar and NEW one,
        \n\nwhich includes: \n\n-Friction, \n\n-Jumps from Cushion\n\n-Accessible
        Coefficient of Restitution, \n\nworks abroad every component of the ball
        [Displacement, Velocity, Angular Velocity and their Inertia tensors \n\n<b>[Default
        = ON]</b>\n\n<i>When Disabling this, the table will use its Default Derived
        Model (Previous Version 1.0.3), this may be useful if you prefer Default
        Model.</i>"
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 111|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 13
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: bc_CoefRestitution
    - Name: $v
      Entry: 7
      Data: 112|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: bc_CoefRestitution
    - Name: <UserType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 113|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
        mscorlib
    - Name: 
      Entry: 12
      Data: 3
    - Name: 
      Entry: 7
      Data: 114|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
    - Name: tooltip
      Entry: 1
      Data: 'How bouncy your cushions are! Another interpretation is how much speed
        the cushion will absorb from the ball.


        <b>[Default 0.85] Provided
        by Joris van Balen - [Constrained to Valid Range]</b>


        <i>[High
        quality Cushion are very Bouncy, but what governs these characteristics is
        not only the Quality of the rubber being used but also its Profile, Rubber
        stiffness and other factors!]</i>


        <i>(normally This coefficient
        is Dynamic and it reacts differently at different shot speeds, However a
        Fixed Constant value works really well for a lot of shots!, if you wish to
        use a Dynamic Resolution, check out the last bool below!)</i>


        <i>Beware
        this Value has a high influence on the final angle the ball will head due
        to the nature of physics)</i>'
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 115|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 116|UnityEngine.RangeAttribute, UnityEngine.CoreModule
    - Name: min
      Entry: 4
      Data: 0.5
    - Name: max
      Entry: 4
      Data: 0.98
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 13
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: bc_DynRestitution
    - Name: $v
      Entry: 7
      Data: 117|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: bc_DynRestitution
    - Name: <UserType>k__BackingField
      Entry: 9
      Data: 42
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 42
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 118|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
        mscorlib
    - Name: 
      Entry: 12
      Data: 2
    - Name: 
      Entry: 7
      Data: 119|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
    - Name: tooltip
      Entry: 1
      Data: "since Version 0.5M, This option overrides all values above and uses
        another Fixed Linear Dynamic Restitution) \n\n<b>[Default - OFF]</b>\n\n<i>(this
        resolution seems to work well, but results in shots may vary a little)</i>"
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 120|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 13
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: bc_UseConstFriction
    - Name: $v
      Entry: 7
      Data: 121|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: bc_UseConstFriction
    - Name: <UserType>k__BackingField
      Entry: 9
      Data: 42
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 42
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 122|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
        mscorlib
    - Name: 
      Entry: 12
      Data: 2
    - Name: 
      Entry: 7
      Data: 123|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
    - Name: tooltip
      Entry: 1
      Data: Replaces Cushion Friction model to a constant value set bellow
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 124|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 13
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: bc_ConstFriction
    - Name: $v
      Entry: 7
      Data: 125|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: bc_ConstFriction
    - Name: <UserType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 126|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
        mscorlib
    - Name: 
      Entry: 12
      Data: 3
    - Name: 
      Entry: 7
      Data: 127|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
    - Name: tooltip
      Entry: 1
      Data: "This parameter seems to work best at Dynamic Ranges and by default it
        is emperically determined and HardCoded.\n\n if you wish to use a constant,
        you can do it here by checking the above bool! \n\n<b>[Valid Ranges are 0.2
        - 0.4]</b>"
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 128|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 129|UnityEngine.RangeAttribute, UnityEngine.CoreModule
    - Name: min
      Entry: 4
      Data: 0.1
    - Name: max
      Entry: 4
      Data: 0.4
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 13
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: bs_CoefRestitution
    - Name: $v
      Entry: 7
      Data: 130|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: bs_CoefRestitution
    - Name: <UserType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 131|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
        mscorlib
    - Name: 
      Entry: 12
      Data: 4
    - Name: 
      Entry: 7
      Data: 132|UnityEngine.HeaderAttribute, UnityEngine.CoreModule
    - Name: header
      Entry: 1
      Data: 'Ball Set Configuration:'
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 133|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
    - Name: tooltip
      Entry: 1
      Data: "This controls how bouncy your balls are when colliding with each other
        \n\n<b>[Default 0.98] [Acceptable range constrained]</b> \n\n<i>(For `assuming
        perfectly elastic collisions` set to = 1</i>\n\n<i>Ball inelasticity is described
        by a technical factor called the <b>coefficient of restitution</b>. It describes
        how well the cue ball delivers energy to the object ball during impact. In
        other words, it quantifies how much energy is lost during impact. If the
        balls were perfect, and if they were colliding in a vacuum (i.e., with no
        surrounding air), there would be no loss in energy and the coefficient of
        restitution would be 1.00 or 100%. However, actual pool balls are not perfectly
        elastic, and when they collide in air some energy is lost to sound. That\u2019s
        right ... if you can hear a sound when the balls collide, that means energy
        of motion is being lost to acoustic (sound) energy. Most experimental numbers
        I have seen for the coefficient of restitution for pool balls have been in
        the range 0.90 to 0.96.</i> - David Alciatore"
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 134|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 135|UnityEngine.RangeAttribute, UnityEngine.CoreModule
    - Name: min
      Entry: 4
      Data: 0.92
    - Name: max
      Entry: 4
      Data: 1
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 13
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: bs_Friction
    - Name: $v
      Entry: 7
      Data: 136|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: bs_Friction
    - Name: <UserType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 137|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
        mscorlib
    - Name: 
      Entry: 12
      Data: 3
    - Name: 
      Entry: 7
      Data: 138|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
    - Name: tooltip
      Entry: 1
      Data: "The amount of friction at the surface of the balls, Derived from a theoretical
        curve fit using Marlow Data, all you are doing with this value is scaling
        the curve and <b>not</b> changing its shape.\n\n<b>Default = 1 [Valid Ranges
        0.5 - 1.5]</b> \n\n<i>(For `assuming frictionless response` set = 0</i>\n\n<i>Friction
        between the cue ball and the object ball creates a sideways force between
        the balls during impact. It is caused by relative sliding motion between
        the balls, due to cut angle or cue ball spin. Ball friction is what causes
        throw effects often referred to as English throw, cut-induced throw (CIT),
        cut throw, spin-induced throw (SIT), drag, collision-induced throw, cling,
        skid, kick, drag, or push..]</i> - David Alciatore"
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 139|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 140|UnityEngine.RangeAttribute, UnityEngine.CoreModule
    - Name: min
      Entry: 4
      Data: 0
    - Name: max
      Entry: 4
      Data: 1.5
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 13
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: bs_BallDiameter
    - Name: $v
      Entry: 7
      Data: 141|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: bs_BallDiameter
    - Name: <UserType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 142|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
        mscorlib
    - Name: 
      Entry: 12
      Data: 2
    - Name: 
      Entry: 7
      Data: 143|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
    - Name: tooltip
      Entry: 1
      Data: Ball diameter in milimeters
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 144|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 13
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: bs_BallMass
    - Name: $v
      Entry: 7
      Data: 145|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: bs_BallMass
    - Name: <UserType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 146|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
        mscorlib
    - Name: 
      Entry: 12
      Data: 1
    - Name: 
      Entry: 7
      Data: 147|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 13
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: baulkLine
    - Name: $v
      Entry: 7
      Data: 148|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: baulkLine
    - Name: <UserType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 149|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
        mscorlib
    - Name: 
      Entry: 12
      Data: 2
    - Name: 
      Entry: 7
      Data: 150|UnityEngine.HeaderAttribute, UnityEngine.CoreModule
    - Name: header
      Entry: 1
      Data: 'Snooker:'
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 151|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 13
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: semiCircleRadius
    - Name: $v
      Entry: 7
      Data: 152|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: semiCircleRadius
    - Name: <UserType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 153|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
        mscorlib
    - Name: 
      Entry: 12
      Data: 1
    - Name: 
      Entry: 7
      Data: 154|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 13
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: pinkSpot
    - Name: $v
      Entry: 7
      Data: 155|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: pinkSpot
    - Name: <UserType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 156|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
        mscorlib
    - Name: 
      Entry: 12
      Data: 1
    - Name: 
      Entry: 7
      Data: 157|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 13
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: blackSpot
    - Name: $v
      Entry: 7
      Data: 158|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: blackSpot
    - Name: <UserType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 10
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 159|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
        mscorlib
    - Name: 
      Entry: 12
      Data: 1
    - Name: 
      Entry: 7
      Data: 160|UnityEngine.SerializeField, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 13
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: 
      Entry: 7
      Data: 
    - Name: $k
      Entry: 1
      Data: CueOrange
    - Name: $v
      Entry: 7
      Data: 161|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
    - Name: <Name>k__BackingField
      Entry: 1
      Data: CueOrange
    - Name: <UserType>k__BackingField
      Entry: 7
      Data: 162|System.RuntimeType, mscorlib
    - Name: 
      Entry: 1
      Data: UnityEngine.Transform, UnityEngine.CoreModule
    - Name: 
      Entry: 8
      Data: 
    - Name: <SystemType>k__BackingField
      Entry: 9
      Data: 162
    - Name: <SyncMode>k__BackingField
      Entry: 7
      Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
    - Name: 
      Entry: 6
      Data: 
    - Name: 
      Entry: 8
      Data: 
    - Name: <IsSerialized>k__BackingField
      Entry: 5
      Data: true
    - Name: _fieldAttributes
      Entry: 7
      Data: 163|System.Collections.Generic.List`1[[System.Attribute, mscorlib]],
        mscorlib
    - Name: 
      Entry: 12
      Data: 2
    - Name: 
      Entry: 7
      Data: 164|UnityEngine.HeaderAttribute, UnityEngine.CoreModule
    - Name: header
      Entry: 1
      Data: 'Cue Positions:'
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